Théorie de l'activité

Vygotsky, L. S. (1978). Mind in Society. Harvard University Press.

Vygotsky, L. S. (1986). Thought and language (A. Kozulin, Éd.). MIT Press.

Engeström, Y. (1987). Learning by Expanding : An activity-theoretical approach to developmental research. Orienta-Konsultit.

Nardi, B. (1996). Context and Consciousness. Activity Theory and Human-Computer Interaction. The MIT Press.

Engeström, Y. (2000). Activity theory as a framework for analyzing and redesigning work. Ergonomics, 43(7), 960‑974.

Maffei, S., & Sangiorgi, D. (2003). From communication design to activity design : Service encounter as critical point for system interface design.

Béguin, P., & Cerf, M. (2004). Formes et enjeux de l’analyse de l’activité pour la conception des systèmes de travail. Activités, 1(1), 54 71.

Gay, G., & Hembrooke, H. (2004). Activity theory and context-based design : An Ecological approach to designing smart tools and usable systems. MIT Press.

Kuutti, K. (2005, mars 29). Defining an Object of Design by the Means of the Cultural-Historical Activity Theory. Design + System -> Evolution. European Academy of Design (EAD), Bremen, Germany.

Nardi, B. (2005). Objects of Desire : Power and Passion in Collaborative Activity. Mind, Culture, and Activity, 12(1), 37‑51.

Engeström, Y. (2008). Enriching activity theory without shortcuts. Interacting with computers, 20(2), 256‑259.

Igira, F. T., & Gregory, J. (2009). Cultural historical activity theory. In Y. K. Dwivedi, B. Lal, M. D. Williams, S. L. Schneberger, & M. R. Wade (Éds.), Handbook of Research on Contemporary Theoretical Models in Information Systems (1st éd., p. 434‑454). IGI Global.

Engeström, Y. (2010). Activity theory and learning at work. In M. Malloch, L. Cairns, K. Evans, & B. N. O’Connor (Éds.), The SAGE Handbook of Workplace Learning. SAGE Publications.

Kaptelinin, V., & Nardi, B. (2012). Activity Theory in HCI: Fundamentals and Reflections. Morgan & Claypool Publishers.

Foot, K. A. (2014). Cultural-Historical Activity Theory : Exploring a Theory to Inform Practice and Research. Journal of Human Behavior in the Social Environment, 24(3), 329‑347.

Sannino, A., & Ellis, V. (2014). Learning and collective creativity : Activity-theoretical and sociocultural studies. Routledge.

Cash, P., Hicks, B., & Culley, S. (2015). Activity Theory as a means for multi-scale analysis of the engineering design process : A protocol study of design in practice. Design Studies, 38, 1‑32.

Chatzakis, E., Smith, N., & Bohemia, E. (2016). A Multilevel approach to research ‘obscure’ innovation processes and practices. Future-Focused Thinking, 1‑21.

Zahedi, M., Tessier, V., & Hawey, D. (2017). Understanding Collaborative Design Through Activity Theory. The Design Journal, 20(Sup 1), 4611‑4620.

Kaptelinin, V., & Nardi, B. (2018). Activity Theory as a Framework for Human-Technology Interaction Research. Mind, Culture, and Activity, 25(1), 3‑5.

Zahedi, M., & Tessier, V. (2018). Designerly activity theory : Toward an ontology for design research. Catalyst, 1, 319‑333.

Zahedi, M. et Tessier, V. (2023). Designerly activity theory supporting research-through-design. The International Association of Societies of Design Research Congress (IASDR), Life-changing design, 10-13 October, Politecnico di Milano, Italy. 

Processus

Lawson, B. (1980). How designers think: The design process demystified. Architectural Press.

Darke, J. (1979). The Primary Generator and the Design Process. Design Studies, 1(1), 36‑44.

Cross, N., & Cross, A. C. (1995). Observations of teamwork and social processes in design. Design Studies, 16(2), 143‑170.

 

Dorst, K., & Cross, N. (2001). Creativity in the design process: Co-evolution of problem–solution. Design Studies, 22(5), 425‑437.

Lloyd, P., & Oak, A. (2018). Cracking open co-creation: Categories, stories, and value tension in a collaborative design process. Design Studies, 57, 93‑111.

Zahedi, M., Tessier, V., & Heaton, L. (2018). Designerly Activity Theory insights on the design processes of a Korean company (H. Christiaans, Éd.).

Zahedi, M. (2019). Integration of novice designers into interdisciplinary teams. Research & Education in Design: People & Processes & Products & Philosophy, 223‑232.

Tessier, V., & Zahedi, M. (2021). Novice designers tackle and reflect on their process using the designerly activity theory. Proceedings of the Design Society, 1, 2257‑2266.

Zahedi, M. et Tessier, V. (2023). Designerly activity theory supporting research-through-design. The International Association of Societies of Design Research Congress (IASDR), Life-changing design, 10-13 October, Politecnico di Milano, Italy. 

Collaboration

Kvan, T. (2000). Collaborative design : What is it? Automation in Construction, 9(4), 409‑415.

Kleinsmann, M., & Valkenburg, R. (2003). Barriers to Shared Understanding in Collaborative Design Projects. DS 31, 39‑49.

Kleinsmann, M., & Valkenburg, R. (2005). Learning from collaborative new product development projects. Journal of Workplace Learning, 17(3), 146‑156.

Kleinsmann, M. (2006). Understanding collaborative design [Ph.D.]. Delft University of Technology.

Kleinsmann, M., Valkenburg, R., & Buijs, J. (2007). Why do(n’t) actors in collaborative design understand each other? An empirical study towards a better understanding of collaborative design. CoDesign, 3(1), 59‑73.

Smulders, F., Lousberg, L., & Dorst, K. (2008). Towards different communication in collaborative design. International Journal of Managing Projects in Business, 1(3), 352‑367.

Poggenpohl, S. (2009). Practicing Collaborative Action in Design. In S. Poggenpohl & K. Sato (Éds.), Design Integrations (p. 137‑162). Intellect Ltd.

Kleinsmann, M., Buijs, J., & Valkenburg, R. (2010). Understanding the complexity of knowledge integration in collaborative new product development teams : A case study. Journal of Engineering and Technology Management, 27(1‑2), 20‑32.

McDonnell, J. (2010). « Slow » Collaboration : Some uses of vagueness, hesitation and delay in design collaborations. International Reports on Socio-Informatics, 7, 49‑56.

Orr, S. (2010). Collaborating or fighting for the marks? Students’ experiences of group work assessment in the creative arts. Assessment & Evaluation in Higher Education, 35(3), 301‑313.

Maher, M. L., Paulini, M., & Murty, P. (2010). Scaling up : From individual design to collaborative design to collective design (John S. Gero, Éd.; p. 581‑600). Springer.

McDonnell, J. (2012). Accommodating disagreement : A study of effective design collaboration. Design Studies, 33(1), 44‑63.

Chiocchio, F., Simon, G., Thomas A., O., Karine, S., & Williams, J. D. (2012). The effects of collaboration on performance : A multilevel validation in project teams. International Journal of Project Organisation and Management, 4(1), 1‑37.

Zahedi, M., Tessier, V., & Hawey, D. (2017). Understanding Collaborative Design Through Activity Theory. The Design Journal, 20(Sup 1), 4611‑4620.

McDonnell, J. (2018). Design roulette: A close examination of collaborative decision-making in design from the perspective of framing. Design Studies, 57, 75‑92.

Tessier, V. (2020). Insights on Collaborative Design Research: A Scoping Review. The Design Journal, 23(5), 655‑676.

Newman, T. (2020). Collaboration is uncomfortable. International Journal of Art & Design Education, 39(4), 788‑794.

Tessier, V. (2021). Integrated studio approach to motivate collaboration in design projects. Design and Technology Education: An International Journal, 26(3), 213‑229.

Tessier, V. (2022). Expansive learning for collaborative design. Design Studies, 83(C), 24.

Zahedi, M. et Tessier, V. (2023). Designerly activity theory supporting research-through-design. The International Association of Societies of Design Research Congress (IASDR), Life-changing design, 10-13 October, Politecnico di Milano, Italy. 

Cadrage

Stumpf, S. C., & McDonnell, J. T. (2002). Talking about team framing: Using argumentation to analyse and support experiential learning in early design episodes. Design Studies, 23(1), 5‑23.

Hey, J. H. G., Joyce, C. K., & Beckman, S. L. (2007). Framing innovation: Negotiating shared frames during early design phases. J. of Design Research, 6(1/2), 79.

Zahedi, M., Sharlin, M., & Bartus, T. J. (2013). Framing Episodes Leading to Emergence of Shared Goals within Client/Design Team. 928‑939.

Zahedi, M., Heaton, L., Guité, M., Cherba, M., & De Paoli, G. (2014). (Dé)cadrages des manières de faire lors d’un projet de design collaboratif.

Dorst, K. (2015). Frame creation and design in the expanded field. She Ji The Journal of Design, Economics, and Innovation, 1(1), 22‑33.

Svihla, V., & Reeve, R. (2016). Facilitating Problem Framing in Project-Based Learning. Interdisciplinary Journal of Problem-Based Learning, 10(2).

Zahedi, M., Heaton, L., Guité, M., Paoli, G. D., & Reumont, M. (2016). Exploring Framing Within a Team of Industrial Design Students. Future-Focused Thinking. DRS2016, Brighton, UK.

Zahedi, M., & Heaton, L. (2017). A model of framing in design teams. Design and Technology Education: An International Journal, 22(2), 8‑25.

McDonnell, J. (2018). Design roulette: A close examination of collaborative decision-making in design from the perspective of framing. Design Studies, 57, 75‑92.

Innovation

Hey, J. H. G., Joyce, C. K., & Beckman, S. L. (2007). Framing innovation: Negotiating shared frames during early design phases. J. of Design Research, 6(1/2), 79.

Svihla, V. (2010). Collaboration as a dimension of design innovation. CoDesign, 6(4), 245‑262.

 

Stompff, G., & Smulders, F. (2013). Mirroring: The boundary spanning practice of designers. In C. de Bont, E. den Ouden, R. Schifferstein, F. Smulders, & M. van der Voort (Éds.), Advanced Design Methods for Successful Innovation (p. 144‑163). Design United.

McDonnell, J. (2015). Gifts to the future: Design reasoning, design research and critical design practitioners. The Journal of Design, Economics, and Innovation, 1(2), 107‑117.

Chatzakis, E., Smith, N., & Bohemia, E. (2016). A Multilevel approach to research ‘obscure’ innovation processes and practices. Future-Focused Thinking, 1‑21.

Minder, B., & Lassen, A. H. (2018). The Designer as Facilitator of Multidisciplinary Innovation Projects. The Design Journal, 21(6), 789‑811.

Analyse

Zahedi, M. et Tessier, V. (2023). Designerly activity theory supporting research-through-design. The International Association of Societies of Design Research Congress (IASDR), Life-changing design, 10-13 October, Politecnico di Milano, Italy. 

Projet d'équipe

Zahedi, M. et Tessier, V. (2023). Designerly activity theory supporting research-through-design. The International Association of Societies of Design Research Congress (IASDR), Life-changing design, 10-13 October, Politecnico di Milano, Italy.